Admissions Procedure

Experimental Game Cultures 🎲

We aim to introduce game changer games!
The master program Experimental Game Cultures puts a focus on emerging forms of societal impact through play. The study program aims at a critical reflection of the social impact of games while simultaneously applying it to the prototypical development of innovative game concepts and approaches. The central aspect of the study program is therefore the interweaving of the development of innovative game concepts with a critical examination of games in their various historical, societal and social contexts. Artistic research areas of the program include the use of games and play as an instrument for a better understanding of social, economic and political contexts and for the democratic shaping of their future.

The head of the department Margarete Jahrmann states:

“For me, artistic play is the experimental testing and subjective experience of alternative possibilities of the world and agency. Play as a participatory process can show us ways to positive change, new forms of future society, politics, and empathic coexistence. Through the conscious breaking of rules, the transformation of rule systems, the acceptance of ambiguity as a quality in play, a new understanding for the global challenges of our time can emerge. Our way there is the game!“

Entry requirements 📄

The admission examination comprises two parts, a written section and an interview. A positive evaluation in the first section is necessary for admission to the second section.

Applicants submit the following documents as PDF files (Last name_first name_EGC_MA) via Online-Tool for digital submission:
(application period: 11.01. – 27.01.2023)

Registration for the Entrance Exam:

Registration file – fill out, and send the signed file
Copy of BA degree certificate(s)
Curriculum Vitae (CV)

Submission Details 💾

Motivation letter (max. 500 words)

Your motivation letter should present your personal expectations and ideas for experimental game cultures program. Please describe what you could contribute to the study field. Please also describe and link it to your previous work in art and academic subjects, and artistic projects. Please also give an idea how you would use the expertise, knowledge and skills gained after completing your studies.

Portfolio (digital, max. 5 MB)

Containing academic and artistic or practical work.
You should include your earlier bachelor’s project (abstract, documentation and/or comparable major artistic and theoretical work.

Project draft (max. 500 words)

According to our study topics describe a project on one of the following
• political games
• games and nature
• low resource games
• experimental ludic interfaces
• role play/real world games
• dark patterns of game design
• physical game mechanics
Your idea for your master’s thesis should reflect experimental game cultures
content and its possible impact on society.

Practical Tasks and Interview 💬

If you have passed part 1 of the admission examination, you will be invited to
a personal interview with the admission examination board. Interviews will be
held between 20th of February and 3rd of March 2023 on site, Vienna ehem. PSK, or optional via ZOOM. Based on your presentation of the submitted documents and a discussion we will inform You about the outcome of the process.

Publication of Results

Application period: 11.01. – 27.01.2023
Entrance exams/interviews: 20.2.-3.3.2023
Results will be announced until 10.3.2023

More information

Master Program at University of Applied Arts Vienna