In a performative game with anti-game mechanics, we demonstrate appropriation, appropriation as one inherent in subversive play with technologies. Form of art. The former Postsparkasse ticket hall becomes Shannon’s labyrinth.(more…)
Margarete Jahrmann and Georg Tremmel/JP @ Angewandte Programm für inter- und transdisziplinäre Projekte in Kunst und Forschung (INTRA)(more…)
Idea & drone play: Max Moswitzer.
Drone Counter/Game Interface: Georg Luif.
Live Play in the Jugendstil Kassenhalle, reclaiming the site through play/appropriated performance with the EXPERIMENTAL GAME CULTURES head, team, drones & rabbits(more…)
COLLECTIVE DRONE Play … Don´t Touch the ceiling!
With our move into the premises of the Postsparkasse, we welcome you to the historic halls of the Gesamtkunstwerk PSK, our launching pad for situational experiment with space and social play.(more…)