Game Design Club

As a part of the core artistic subject, we had our first editions of the Game Design Club. In these sessions, the students create playable prototypes after an introductory talk about game design methodology, a discussion of different design mindsets and analysis of existing games.
This is a hands-on collaboration, we playtest each others projects and iterate on our ideas.

The main goals of these practical get togethers are:

Gaining confidence in the methodology of game design

Discussing different design mindsets

Creating playable prototypes

Playtesting & Iterating on ideas