Parallel Vienna - HYBRID LUDIC ASSEMBLAGES

Art games by: Aliya Davletova, Adrian Jonas Haim, Wassily Bartuska, Bernhard Staudinger, Barbi Markovic, Marlene Mautner, Daniela Weiß/ Litto, Maxim Shchapov, Sebastian Joseph Scholz, Sarah Steininger, Klimentina Hristova.

 

Our objective is to conduct a comprehensive reassessment of the fundamental concepts of game, culture, and play, with the intention of providing clear defi nitions where needed and exploring the potential for new and inventive concepts. This pursuit is particularly evident in the inaugural Hybrid Game Assemblages, which is a part of the Experimental Game Cultures master’s program.

The core focus of the Hybrid Game Assemblages is to disrupt established dynamics within the realm of gaming, specifi cally in the interactive and playful interactions between human participants and non-human entities. By examining and reshaping these ludic arrangements, we aim to uncover fresh perspectives and possibilities in the fi eld.

The “game exhibition” serves as a dedicated space for immersive ludic experiences, with a dual purpose. Firstly, it acts as a platform for critical refl ection on the social impact of games, delving into their infl uence on individuals and society as a whole. Secondly, it fosters the prototypical development of innovative game concepts and approaches.