Ludic Labs

Bioludic Lab

The BiO∞LudiC∞LaB functions as a playful experimental Wunderkammer and a symbiotic incubator for arts and biomateriality for experiemntal game art collaboration and production, in alignment with the ongoing projects of the University of Applied Arts Vienna - especially with EXPERIMENTAL GAME CULTURES and materiality in architecture and life sciences.As a hybrid and experimental environment operating in both digital and physical realms, the Lab serves as a dynamic hub for connection and collaboration.
Through immersive presentations, interactive workshops, and knowledge dissemination, students and experts are encouraged to participate in bioludic projects on diverse topics such as biocellulose, bacteria, fungi, algae, slime mold, soil, plants, and other non-human entities. Art pieces are then distilled through the creation of an experimental ludic glossary and biomaterial library, aimed at fostering the development of innovative artefacts and materials.

 

Ludic Drone Lab

In the LUDIC DRONE LAB, we focus on critical play, as demonstrated in two performances „Drones & Rabbits“ - Ludic Drones in Shannon´s Labyrinth. It is important here that teachers and students co-operate in the research and newly encode/recode the cultural understanding of controversial „equipment“ - such as drones - in play.
What are drones? Devices of war oder wonder? In a performative drone choreography we apply „ludic method“, explore how technology can alter our sensual perception within an artistic inter play of politics and critical use of technologies. Come and see the challenge of conventional notions of the body and technology by using drones as both performers and creative collaborators. Through the use of a real-time, real-world render engine - you can envision the world through the drones’ eye.

 

Ludic Object Lab

The Ludic Object Lab is conducting research on ludic devices and interfacing technology with customized game controllers. Its‘ aim is to faciliate the input and output of data, sound and images. Additionally, we develop PCB‘s and intercommunication with microcontrollers.

More than 10 controllers have been produced utilizing tailor-made PCBs. Initially, we prototyped the boards and tested them extensively. Subsequently, we utilized Fritzing to design the PCBs, ensuring their aesthetic appeal aligns with the intention of showcasing them as artifacts during exhibitions. Following this, all the components were soldered onto the boards, and these finished products were not only presented to students but also actively featured in various exhibitions.